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<channel>
	<title>mcad LS3322</title>
	<link>http://marcjensen.com/mcad_ls3322_spring_2008</link>
	<description>History Of Videogames</description>
	<pubDate>Wed, 07 May 2008 18:24:07 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.1</generator>
	<language>en</language>
			<item>
		<title>Final Grades Posted</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/05/07/final-grades-posted/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/05/07/final-grades-posted/#comments</comments>
		<pubDate>Wed, 07 May 2008 18:24:07 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/05/07/final-grades-posted/</guid>
		<description><![CDATA[Final grades are posted on the grades page.
]]></description>
			<content:encoded><![CDATA[<p>Final grades are posted on the grades page.</p>
]]></content:encoded>
			<wfw:commentRss>http://marcjensen.com/mcad_ls3322_spring_2008/2008/05/07/final-grades-posted/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Grades Updated Apr 30</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/30/grades-updated-apr-30/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/30/grades-updated-apr-30/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 15:46:05 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/30/grades-updated-apr-30/</guid>
		<description><![CDATA[Grades have been updated again.
]]></description>
			<content:encoded><![CDATA[<p>Grades have been updated again.</p>
]]></content:encoded>
			<wfw:commentRss>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/30/grades-updated-apr-30/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Grades Updated Apr 28</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/29/grades-updated-apr-28/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/29/grades-updated-apr-28/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 00:37:07 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/29/grades-updated-apr-28/</guid>
		<description><![CDATA[Grades have been updated!
]]></description>
			<content:encoded><![CDATA[<p>Grades have been updated!</p>
]]></content:encoded>
			<wfw:commentRss>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/29/grades-updated-apr-28/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Extra Credit</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/extra-credit/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/extra-credit/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 20:01:41 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[extra credit]]></category>

		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/extra-credit/</guid>
		<description><![CDATA[Extra credit is available to boost your grade.  You can read all the details here:

ExtraCredit.pdf

I&#8217;ll cover this in class, or feel free to contact me anytime.
]]></description>
			<content:encoded><![CDATA[<p>Extra credit is available to boost your grade.  You can read all the details here:</p>
<ul>
<li><a href="http://marcjensen.com/mcad_ls3322_spring_2008/wp-content/uploads/2008/04/assignment-extracredit.pdf" title="http://marcjensen.com/mcad_ls3322_spring_2008/wp-content/uploads/2008/04/assignment-extracredit.pdf" target="_blank">ExtraCredit.pdf</a></li>
</ul>
<p>I&#8217;ll cover this in class, or feel free to contact me anytime.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Grades and Stuff</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/grades-and-stuff/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/grades-and-stuff/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 19:59:39 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[assignment]]></category>

		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/grades-and-stuff/</guid>
		<description><![CDATA[Grades have been updated, April 27th at 2pm.   If you have any issues or see anything that&#8217;s not correct, let me know ASAP.
All late work must be completed and turned in by Saturday May 3 at 3:00 pm (no exceptions).  This is the Saturday following our last class.
]]></description>
			<content:encoded><![CDATA[<p>Grades have been updated, April 27th at 2pm.   If you have any issues or see anything that&#8217;s not correct, let me know ASAP.</p>
<p>All late work must be completed and turned in by Saturday May 3 at 3:00 pm (no exceptions).  This is the Saturday following our last class.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Class 15 (Apr 23)</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/class-15-apr-23/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/class-15-apr-23/#comments</comments>
		<pubDate>Sun, 27 Apr 2008 19:56:31 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[class]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/27/class-15-apr-23/</guid>
		<description><![CDATA[This class started with a discussion about the 5th generation of consoles (the Saturn, Playstation, a nd N64).  This was the first entry into the console market by Sony, and they dominated this era with about 70% of console sales.
We then looked at PC gaming at the same time, and one very important game - [...]]]></description>
			<content:encoded><![CDATA[<p>This class started with a discussion about the 5th generation of consoles (the Saturn, Playstation, a nd N64).  This was the first entry into the console market by Sony, and they dominated this era with about 70% of console sales.</p>
<p>We then looked at PC gaming at the same time, and one very important game - Half-Life by Valve Software.  This was a very important game for many reasons (technology, gameplay, story, mods, etc) and pushed PC gaming, and gaming in general, forward.  We then looked at games that would follow (Counter-Strike, HL2).</p>
<p>After this, we examined the Dreamcast, the Playstation 2, the Gamecube and the original XBOX.  The Playstation 2 would again dominate this round, but the XBOX made some important changes - it established MS as a serious player, and helped push game consoles online with XBOX Live.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Assignments &#038; Grades Update</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/assignments-grades-update/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/assignments-grades-update/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 04:06:42 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[assignment]]></category>

		<category><![CDATA[grades]]></category>

		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/assignments-grades-update/</guid>
		<description><![CDATA[This class will have a total of 4 assignments, all of which have been given at this point:

Assignment One
Assignment Two
Assignment Three
Assignment Four

I will update grades over the weekend, and add extra credit assignments too, if you want to improve your grade.  Contact me with any questions.
]]></description>
			<content:encoded><![CDATA[<p>This class will have a total of 4 assignments, all of which have been given at this point:</p>
<ol>
<li><a href="http://marcjensen.com/mcad_ls3322_spring_2008/2008/02/21/class-6-feb-20/" title="http://marcjensen.com/mcad_ls3322_spring_2008/2008/02/21/class-6-feb-20/">Assignment One</a></li>
<li><a href="http://marcjensen.com/mcad_ls3322_spring_2008/2008/02/28/class-7-feb-27/" title="http://marcjensen.com/mcad_ls3322_spring_2008/2008/02/28/class-7-feb-27/">Assignment Two</a></li>
<li><a href="http://marcjensen.com/mcad_ls3322_spring_2008/2008/03/24/class-10-mar-17/" title="http://marcjensen.com/mcad_ls3322_spring_2008/2008/03/24/class-10-mar-17/">Assignment Three</a></li>
<li><a href="http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/03/class-12-apr-02/" title="http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/03/class-12-apr-02/">Assignment Four</a></li>
</ol>
<p>I will update grades over the weekend, and add extra credit assignments too, if you want to improve your grade.  Contact me with any questions.</p>
]]></content:encoded>
			<wfw:commentRss>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/assignments-grades-update/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Class 14 (Apr 16)</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/class-14-apr-16/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/class-14-apr-16/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 04:02:07 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[assignment]]></category>

		<category><![CDATA[class]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/18/class-14-apr-16/</guid>
		<description><![CDATA[In this class we examined the jump to 3D.
During the early 90&#8217;s, iD software developed some great shareware games that essentially created the shareware model of software and games - give away the first level, or part of the game, then charge for the rest.  Early iD games always pushed technology, and the ones that [...]]]></description>
			<content:encoded><![CDATA[<p>In this class we examined the jump to <a href="http://en.wikipedia.org/wiki/3D_computer_graphics" title="http://en.wikipedia.org/wiki/3D_computer_graphics" target="_blank">3D</a>.</p>
<p>During the early 90&#8217;s, <a href="http://en.wikipedia.org/wiki/Id_Software" title="http://en.wikipedia.org/wiki/Id_Software" target="_blank">iD software</a> developed some great shareware games that essentially created the shareware model of software and games - give away the first level, or part of the game, then charge for the rest.  Early iD games always pushed technology, and the ones that are most popular pushed gameplay forward via creative use of technology:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Wolfenstein_3D" title="http://en.wikipedia.org/wiki/Wolfenstein_3D" target="_blank">Wolfenstein 3D</a></li>
<li><a href="http://en.wikipedia.org/wiki/Doom_%28game%29" title="http://en.wikipedia.org/wiki/Doom_%28game%29" target="_blank">Doom</a></li>
<li><a href="http://en.wikipedia.org/wiki/Quake" title="http://en.wikipedia.org/wiki/Quake" target="_blank">Quake</a></li>
</ul>
<p>All of these games were revolutionary in their own way, and were joined by other great games from other companies (<a href="http://en.wikipedia.org/wiki/Marathon_%28computer_game%29" title="http://en.wikipedia.org/wiki/Marathon_%28computer_game%29" target="_blank">Marathon</a>, <a href="http://en.wikipedia.org/wiki/Unreal" title="http://en.wikipedia.org/wiki/Unreal" target="_blank">Unreal</a>, <a href="http://en.wikipedia.org/wiki/Duke_Nukem_3D" title="http://en.wikipedia.org/wiki/Duke_Nukem_3D" target="_blank">Duke Nukem 3D</a>).  PC gaming has always been at the forefront of technology innovation, and 3D was no exception.  The console market would go 3D also, with the release of the <a href="http://en.wikipedia.org/wiki/Sony_Playstation" title="http://en.wikipedia.org/wiki/Sony_Playstation" target="_blank">Sony Playstation</a>, the <a href="http://en.wikipedia.org/wiki/Sega_saturn" title="http://en.wikipedia.org/wiki/Sega_saturn" target="_blank">Sega Saturn</a> and the <a href="http://en.wikipedia.org/wiki/Nintendo_64" title="http://en.wikipedia.org/wiki/Nintendo_64" target="_blank">Nintendo 64</a>.</p>
<p>No assignment was given.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Class 13 (Apr 09)</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/15/class-13-apr-09/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/15/class-13-apr-09/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 01:40:24 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[class]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/15/class-13-apr-09/</guid>
		<description><![CDATA[This class covered the end of the 8-bit era, and we covered a few games that came to life on the NES and are still going strong today:

Ninja Gaiden (Wikipedia article)
Metal Gear Solid

We then looked at the following systems from the 16-bit era, from the late 80&#8217;s - early 90&#8217;s:

Turbografx-16
Sega Genesis
Super Nintendo (SNES)

During this era, [...]]]></description>
			<content:encoded><![CDATA[<p>This class covered the end of the 8-bit era, and we covered a few games that came to life on the NES and are still going strong today:</p>
<ul>
<li><a href="http://ninjagaidengame.com" title="http://ninjagaidengame.com" target="_blank">Ninja Gaiden</a> (<a href="http://en.wikipedia.org/wiki/Ninja_Gaiden_%28series%29" title="http://en.wikipedia.org/wiki/Ninja_Gaiden_%28series%29" target="_blank">Wikipedia article</a>)</li>
<li><a href="http://en.wikipedia.org/wiki/Metal_Gear_Solid" title="http://en.wikipedia.org/wiki/Metal_Gear_Solid" target="_blank">Metal Gear Solid</a></li>
</ul>
<p>We then looked at the following systems from the 16-bit era, from the late 80&#8217;s - early 90&#8217;s:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/TurboGrafx-16" title="http://en.wikipedia.org/wiki/TurboGrafx-16" target="_blank">Turbografx-16</a></li>
<li><a href="http://en.wikipedia.org/wiki/Sega_Genesis" title="http://en.wikipedia.org/wiki/Sega_Genesis" target="_blank">Sega Genesis</a></li>
<li><a href="http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System" title="http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System" target="_blank">Super Nintendo</a> (SNES)</li>
</ul>
<p>During this era, two competing games brought new energy to the arcades, too:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Street_fighter_2" title="http://en.wikipedia.org/wiki/Street_fighter_2" target="_blank">Street Fighter 2</a></li>
<li><a href="http://en.wikipedia.org/wiki/Mortal_kombat" title="http://en.wikipedia.org/wiki/Mortal_kombat" target="_blank">Mortal Kombat</a></li>
</ul>
<p>During the early 90s, PC gaming was also picking up, fueled by the easy of development and increasing audio and video capabilities.  Some of the standouts from this era:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/Wing_Commander_%28video_game%29" title="http://en.wikipedia.org/wiki/Wing_Commander_%28video_game%29" target="_blank">Wing Commander</a></li>
<li><a href="http://en.wikipedia.org/wiki/Another_World_%28video_game%29" title="http://en.wikipedia.org/wiki/Another_World_%28video_game%29" target="_blank">Out of this World</a></li>
</ul>
<p>No assignment was given.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Class 12 (Apr 02)</title>
		<link>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/03/class-12-apr-02/</link>
		<comments>http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/03/class-12-apr-02/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 20:51:55 +0000</pubDate>
		<dc:creator>marc</dc:creator>
		
		<category><![CDATA[assignment]]></category>

		<category><![CDATA[class]]></category>

		<guid isPermaLink="false">http://marcjensen.com/mcad_ls3322_spring_2008/2008/04/03/class-12-apr-02/</guid>
		<description><![CDATA[In this class we concluded talking about the start of home computing and home computer gaming.  We finished looking at the Apple ][, then looked at the Commodore 64 and the Apple Macintosh.  Some interesting links that follow from this conversation:

Apple Macintosh 1984 Commercial

YouTube Video


Apple Macintosh Introduction by Steve Jobs

We then looked at Nintendo and [...]]]></description>
			<content:encoded><![CDATA[<p>In this class we concluded talking about the start of home computing and home computer gaming.  We finished looking at the Apple ][, then looked at the Commodore 64 and the Apple Macintosh.  Some interesting links that follow from this conversation:</p>
<ul>
<li><a href="http://en.wikipedia.org/wiki/1984_(television_commercial)" title="http://en.wikipedia.org/wiki/1984_(television_commercial)" target="_blank">Apple Macintosh 1984 Commercial</a>
<ul>
<li><a href="http://www.youtube.com/watch?v=BxShzoUjiAQ" title="http://www.youtube.com/watch?v=BxShzoUjiAQ" target="_blank">YouTube Video</a></li>
</ul>
</li>
<li><a href="http://www.youtube.com/watch?v=G0FtgZNOD44" title="http://www.youtube.com/watch?v=G0FtgZNOD44" target="_blank">Apple Macintosh Introduction by Steve Jobs</a></li>
</ul>
<p>We then looked at Nintendo and Shigeru Miyamoto.  In 1983, Nintendo had great success in the arcades, and they felt that the home crash in the US was due to a lack of interesting in <em>bad </em>games, not games overall.  Nintendo introduced the Famicom in Japan in 1983, and the US version, the NES, in 1985.  The game included stellar arcade conversions of popular nintendo games (Donkey Kong, etc), as well as a stellar lineup of original titles (Super Mario Bros, Excitebike, Zelda, and many more).  This console was very popular in Japan, and restarted the US market.</p>
<p>The fourth (of five) assignment was given, and is due on April 9:</p>
<blockquote><p><a href="http://marcjensen.com/mcad_ls3322_spring_2008/wp-content/uploads/2008/04/assignment-4.pdf" title="http://marcjensen.com/mcad_ls3322_spring_2008/wp-content/uploads/2008/04/assignment-4.pdf" target="_blank">Assignment 4, Review a classic Apple ][ Game</a> (PDF, 71k)</p></blockquote>
<p>Please contact me with any questions.</p>
]]></content:encoded>
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